Seventh Generation Consolesthe History Of Video Games



Generation

  • Seventh generation of video game consoles — video game consoles and handheld game consoles generally introduced from 2005 to the present day.

The seventh generation of video game consoles began in 2005. Also known as the first motion gaming era, the seventh generation began on November 22, 2005 with the release of the Xbox 360. The PlayStation 3 was released on November 11, 2006. The Wii was released on November 19, 2006. This generation opened early for handheld consoles, with Nintendo releasing its Nintendo DS, and Sony the PlayStation Portable within close proximity of each other. The PSP had superior graphics and power, whilst the DS may have had a lower-power design, but it feature a novel control interface; the touch screen. The Seventh Generation Consoles (2005-2019) expanded the home console market. This era greatly improved the concept of gaming with new standards. Microsoft released the Xbox 360, which innovated gaming with its concept of community and online gaming. One year later, the Xbox 360's competitors came into the market, with Sony's PlayStation 3 and Nintendo's Wii. The PlayStation 3 technologically. The seventh generation of home video game consoles began on November 22, 2005, with the release of Microsoft's Xbox 360 home console. This was followed by the release of Sony Computer Entertainment 's PlayStation 3 on November 17, 2006 and Nintendo's Wii on November 19, 2006, the following year. Each new console introduced new technologies. It was a two-dimensional graphics table tennis sports games and it was manufactured by Atari, Inc, an American video game developer. Pong is one of the first generation of home consoles. In the history of Video Games, the golden age of arcade video games starts as from 1978 to 1982. It was the coin-operated amusement industry.


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Pages in category 'Seventh-generation video game consoles'

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Trends[edit]

Home Consoles[edit]

Seventh

A common occurrence early on in the generation was for gamers to acquire both an Xbox 360 and a Wii.[1][2] This phenomenon was commonly called the Wii60 effect.

The Xbox 360 and the PlayStation 3 both supported HD outputs, but often rendered games below 720p internally, then upscaled to match the output resolution.[3] Many games used bloom and other graphical techniques in a way that created games had washed out and drab colors.[4]

The three major home consoles of this generation each attempted to launch a motion control scheme, to varying degrees of success.[5][6][7]

  • A shop selling HD televisions in 2007, a large improvement over the older SD displays.

  • A typical 2008 home theater setup, featuring an LCD display and a PlayStation 3 running Folding@Home.

  • Another fairly typical home theater in 2009, featuring a 'large' screen on a rear-projection HD television.

Video

Handhelds[edit]

Handheld consoles commonly adopted built in rechargeable batteries by this generation, though some gamers still preferred swappable standardized batteries.[8]

Major handhelds commonly featured graphics comparable to home consoles of the fifth generation.[9][10] This made portable 3D gaming common.

Higher end handhelds adopted Wi-Fi and other wireless communication standards.

Home Consoles[edit]

Major consoles[edit]

  • Wii
  • PlayStation 3
  • Xbox 360

Minor consoles[edit]

  • Game Wave Family Entertainment System
  • HyperScan
  • Zeebo
  • Vii
  • V.Flash

Open consoles[edit]

  • UzeBox
  • EVO Smart Console

Handheld Consoles[edit]

Major handhelds[edit]

  • Nintendo DS
  • PlayStation Portable

Minor handhelds[edit]

  • Gizmondo
  • Coleco Sonic
  • Leapster Explorer
  • Pocket Dream Console
  • Mi2
  • DIFRNCE MGC01

Open Platform Handhelds[edit]

  • GP2X
  • GP2X Wiz
  • GP2X Caanoo
  • Dingoo series
  • Pandora

Canceled handhelds[edit]

  • VIA MoMA Eve
  • XGP
  • GamBros handhelds

References[edit]

Wikipedia has related information at Seventh generation of video game consoles

Games
  1. 'Exclusive: Survey Reveals Wii60 Effect, Console Popularity' (in en). https://www.gamasutra.com/view/news/104990/Exclusive_Survey_Reveals_Wii60_Effect_Console_Popularity.php.
  2. 'Wii60 effect' real?' (in en). https://www.engadget.com/2007-05-22-wii60-effect-real.html.
  3. Leadbetter, Richard (3 October 2009). 'Not so High Definition' (in en). https://www.eurogamer.net/articles/digitalfoundry-not-so-high-definition-article.
  4. 'Why 'Next-Gen Games' Went Gray, Brown, And Grey.' (in en). https://www.gamasutra.com/blogs/PhilRA/20090606/84228/Why_quotNextGen_Gamesquot_Went_Gray_Brown_And_Grey.php.
  5. 'Great Geek Debate: Kinect vs. Move vs. Wii' (in en-us). https://www.wired.com/2012/01/kinect-move-wii/.
  6. Ackerman, Dan. 'Motion control shoot-out: Xbox 360 Kinect vs. PlayStation Move vs. Nintendo Wii Remote Plus' (in en). https://www.cnet.com/news/motion-control-shoot-out-xbox-360-kinect-vs-playstation-move-vs-nintendo-wii-remote-plus/.
  7. 'Kinect vs. Move vs. Wii: Fight!' (in en). https://www.nbcnews.com/id/wbna40328923.
  8. Caron, Frank (5 February 2007). 'PSP battery mod kicks it old-school' (in en-us). https://arstechnica.com/gaming/2007/02/6906/.
  9. Byford, Sam (4 December 2019). 'The portable PlayStations were Sony at its most ambitious' (in en). https://www.theverge.com/2019/12/4/20991654/psp-vita-portable-playstation-console-sony-25-anniversary.
  10. Higginbotham, James (26 December 2008). 'Nintendo DS vs Nintendo 64...so what's more powerful?'. https://purenintendo.com/nintendo-ds-vs-nintendo-64so-whats-more-powerful/.

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